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In my role as Head of Story and Previz I lecture and teach Postgraduate degrees in Story boarding and Previsualization and Animation

at Escape Studio, London. The course is validated by University of Kent and designed in consultation with the industry. 


Before joining Escape Studio I lectured  Animation Narrative Design and Development at the University of Lincoln. 

 

ACADEMIC WORK

 

2019-Current 

ESCAPE STUDIO, PEARSON COLLEGE LONDON, UNIVERSITY OF KENT

Job position: Head of 2D, Story and Previsualization, Escape Studios

 

2016-2019

UNIVERSITY OF LINCOLN

Job position: Lecturer, BA (Hons) Animation and VFX, Media Studies

 

2017

UAL, LONDON

Lecturer, Games and Animation

 

2013

NORTHBROOK COLLEGE, Worthing

Job position: Lecturer, Digital Graphics, Games Development

Department: Creative Media

2011-2012

GREENWICH UNIVERSITY, London

Position: Lecturer in 3D Applications, Work-Based Learning

Department: Computational and Mathematical Science

2011-2012

BROMLEY COLLEGE OF FURTHER AND HIGHER EDUCATION, London

Position: Lecturer, Creative Media Production

Department: ICT

2010-2011

BASINGSTOKE COLLEGE OF TECHNOLOGIES, Basingstoke

Lecturer in Computer Games Design and Interactive Media

Subjects: Computer Games Design, Interactive Media

 

2007-2010

UNIVERSITY OF PORTSMOUTH, Department of Creative Technologies and AI

Position: Lecturer in Creative Technologies

Subject: Animation, Production Design, Representation of Information and Project Management for Creative Technologies

PhD research: Real-time simulation of body language for animated characters performance 

 

RESEARCH / PUBLICATIONS

2020-2021

Franklin, I. P., Hill. A., Gurova, A., Stedman, S., Dias, L. P., Babington, M. (2020)  Storytelling in VR. VIEW CONFERENCE. Turin,Wed, Oct 21, 2020 Italy

 

Franklin, I. P., Hill. A., Gurova, A., Stedman, S., Dias, L. P., Babington, M. (2021). From fairy tales to smart concepts: Storytelling for VR. Smart Cities and Regional Development (SCRD) Journal, 2021, vol. 5, issue 3, 77-102. Retrieved from https://www.ceeol.com/search/article-detail?id=1032893

​Lukasz, P., Franklin, I., Franklin, P. (2021) Emergent TV & Video Content Production Symposium. COMPACT Project Number 762128 CALL: H2020-ICT-2016-2017TOPIC: ICT-19-2017 Ares(2021)1004120 - 05/02/2021 [report] Retrieved from: https://ec.europa.eu/research/participants/documents/downloadPublic?documentIds=080166e5d905162d&appId=PPGMS

Franklin, I. (2020) COMPACT - Social Media and Convergence.H2020-EU.2.1.1. - INDUSTRIAL LEADERSHIP - Leadership in enabling and industrial technologies - Information and Communication Technologies (ICT). ICT-19-2017 .CSA - Coordination and support action funded by the European Union’s Horizon 2020 research and innovation programme under grant agreement No 762128. Retrieved from https://cordis.europa.eu/project/id/762128

Franklin, I. (2017). Identity and the use of animation to depict conflicts through diaspora media

ECREA DMM: Migration and Communication Flows: Rethinking Borders, Conflict and Identity Through the Digital. Retrieved from https://docs.wixstatic.com/ugd/1c0891_b8d93e009e0c44238cea293c672601cc.pdf

Zankova, B., Skolkay, A., Franklin, I. (2015) Smart Journalism. Mediaframe Ltd. London ISBN: 978-1-326-26479-6

Franklin, I. (2015) Cyborg. Media in the digital age. EuroDIG 2015. June 4-5, Sofia / Bulgaria.

Retrieved from https://eurodigwiki.org/wiki/Media_in_the_digital_age_%E2%80%93_PL_01_2015

Franklin, I., Zankova, B. (2015) Creativity and innovation in the new digital environment - the challenges of the new types of journalism. Proceedings IV INTERNATIONAL CONFERENCE ON ONLINE JOURNALISM. March 2015 Porto ISBN: 978-989-98199-1-7 (586-602)

Retrieved from https://cobciber4.files.wordpress.com/2015/04/cobciber4atas.pdf

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